Guide

DMX for beginners.

DMX looks technical, but its rules fit on one page. Here is what you need to wire your first fixtures and run your first show, with FutureLights or any other software.

CH 001The idea

What is DMX?

DMX (DMX512 in full) has been the common language of stage lighting since the late 1980s. The computer or console continuously sends a list of 512 values, each from 0 to 255, dozens of times per second. Each fixture reads the values meant for it and sets its colour, intensity or position.

DMX only travels one way: the console talks, the fixtures listen. That's why you have to tell the software which fixtures are connected, and at which address.

FutureLights DMX universe: a grid of 512 channels with patched moving heads, PARs and spots, and illustrated fixture thumbnails
A DMX universe: 512 channels, with each fixture at its address.

CH 002Vocabulary

Channels, universes, addresses and modes.

CH 003Wiring

From the PC to the fixtures.

The PC sends DMX through a USB interface, or over the network with Art-Net or sACN. A DMX cable runs from the interface to the first fixture, then from fixture to fixture: this is called a daisy chain.

Connectors are 3-pin or 5-pin XLR depending on the fixture; adapters exist. Use proper DMX cable rather than microphone cable, and put a terminator on the output of the last fixture: many mysterious flickers come from there.

Beyond 32 fixtures on one line, the standard calls for a splitter, which also helps cover long distances.

CH 004First show

Your first show, in five steps.

  1. List your fixtures

    For each fixture: brand, model, number of channels and the mode you chose.

  2. Set the addresses

    On each fixture, a start address with no overlap: PAR 1 at address 1, PAR 2 at 8, and so on.

  3. Wire the chain

    Interface, cable, first fixture, the next ones, and the terminator at the end.

  4. Add them to the software

    Same model, same mode, same address. In FutureLights, the button pages for each fixture then build themselves.

  5. Test, then create

    Switch fixtures on one at a time to check them, then build your first moods: a colour, a movement, a fade.

CH 005With FutureLights

What the software does for you.

FutureLights simplifies these steps: its library already knows many fixtures, the DMX universe grid shows your addressing at a glance, and “Identify” flashes the fixtures on an interface so you know which universe is where. The simulator and 3D Studio even let you prepare everything with no fixture plugged in.

Beginner questions

How many fixtures fit on one universe?

As many as their channels fit into 512: 73 PARs with 7 channels, or 32 moving heads with 16. In practice, the limit of 32 fixtures per line without a splitter often comes first.

Can two fixtures share the same address?

Yes, if they are the same model in the same mode: they will do exactly the same thing. That's handy for PARs that should always match.

Is an entry-level USB DMX interface enough?

To start with, often yes; what matters is that the software recognises it. FutureLights works with the USB DMX interfaces common among DJs and with FTDI-based interfaces (Open DMX, DMX USB Pro). During the beta, each model is validated with early users.

CH 512

Ready for your next party?

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